The option pool available to weapons.
Weapons carry the largest pool of the five slots, and weapon options are where the biggest swings in a build come from.
✕
DangerLevel 3 and 4 weapons only — with two exceptions. Violin [4] and Rope [4] are Level 1 but are listed by name in the one-handed pool, so they take all three slots like any other 1H weapon. Every other Level 1 and 2 weapon has no pool at all — nothing will roll on it, whatever you spend.
Weapons do not all share one pool. There are four, and which one your weapon draws from depends on what it is — the two magic pools are very different from the melee ones.
Each row shows the bonus exactly as the item displays it, with the value range it can roll, and how likely that bonus is when the slot is revealed or rerolled.
⚔️ One-handed melee#
Dagger · One-handed Sword · One-handed Spear · One-handed Axe · Mace · Knuckle · Musical Instrument · Whip — plus Violin [4] and Rope [4], the only Level 1 weapons with a pool (listed by name since 25 September 2026)
🎲 Slot 1 — 9 options
| Bonus | Chance |
|---|
| ATK +1–5 | 12.0% |
| DEF +5–10 | 12.0% |
| FLEE +3–5 | 12.0% |
| HIT +3–5 | 12.0% |
| MATK +1–5 | 12.0% |
| MaxHP +50–100 | 12.0% |
| MaxSP +5–10 | 12.0% |
| MDEF +1–2 | 12.0% |
| Delay after attack -1–2% | 3.6% |
🎲 Slot 2 — 12 options
| Bonus | Chance |
|---|
| ATK +1–3% | 9.0% |
| ATK +1–3% against Angel monster | 9.0% |
| ATK +1–3% against Brute monster | 9.0% |
| ATK +1–3% against Demon monster | 9.0% |
| ATK +1–3% against Dragon monster | 9.0% |
| ATK +1–3% against Fish monster | 9.0% |
| ATK +1–3% against Formless monster | 9.0% |
| ATK +1–3% against Insect monster | 9.0% |
| ATK +1–3% against Normal monster | 9.0% |
| ATK +1–3% against Plant monster | 9.0% |
| ATK +1–3% against Undead monster | 9.0% |
| 3% chance to recover 3% of damage as HP on physical attack | 0.9% |
🎲 Slot 3 — 10 options
| Bonus | Chance |
|---|
| Acid Terror damage +1–3% | 10.0% |
| All Stats +1 | 10.0% |
| Back Stab damage +1–3% | 10.0% |
| Bowling Bash damage +1–3% | 10.0% |
| Brandish Spear damage +1–3% | 10.0% |
| Delay after attack -5% | 10.0% |
| Grand Cross damage +1–3% | 10.0% |
| Guillotine Fist damage +1–3% | 10.0% |
| Holy Cross damage +1–3% | 10.0% |
| Mammonite damage +1–3% | 10.0% |
🏹 Two-handed melee, bows and katars#
Two-handed Sword · Two-handed Spear · Two-handed Axe · Bow · Katar
🎲 Slot 1 — 11 options
| Bonus | Chance |
|---|
| ATK +5–10 | 9.7% |
| CRIT +2–7 | 9.7% |
| DEF +7–15 | 9.7% |
| FLEE +5–10 | 9.7% |
| HIT +5–10 | 9.7% |
| MATK +5–10 | 9.7% |
| MaxHP +50–100 | 9.7% |
| MaxSP +5–10 | 9.7% |
| MDEF +1–4 | 9.7% |
| Variable cast time -1–5% | 9.7% |
| Delay after attack -2–4% | 2.9% |
🎲 Slot 2 — 12 options
| Bonus | Chance |
|---|
| ATK +1–5% | 9.0% |
| ATK +2–5% against Angel monster | 9.0% |
| ATK +2–5% against Brute monster | 9.0% |
| ATK +2–5% against Demon monster | 9.0% |
| ATK +2–5% against Dragon monster | 9.0% |
| ATK +2–5% against Fish monster | 9.0% |
| ATK +2–5% against Formless monster | 9.0% |
| ATK +2–5% against Insect monster | 9.0% |
| ATK +2–5% against Normal monster | 9.0% |
| ATK +2–5% against Plant monster | 9.0% |
| ATK +2–5% against Undead monster | 9.0% |
| 3% chance to recover 5% of damage as HP on physical attack | 0.9% |
🎲 Slot 3 — 11 options
| Bonus | Chance |
|---|
| Acid Terror damage +3–5% | 9.1% |
| All Stats +1 | 9.1% |
| Bowling Bash damage +3–5% | 9.1% |
| Brandish Spear damage +3–5% | 9.1% |
| Delay after attack -10% | 9.1% |
| Double Strafe damage +3–5% | 9.1% |
| Grand Cross damage +3–5% | 9.1% |
| Grimtooth damage +3–5% | 9.1% |
| Holy Cross damage +3–5% | 9.1% |
| Mammonite damage +3–5% | 9.1% |
| Sonic Blow damage +3–5% | 9.1% |
📖 Books and one-handed staves#
Book · Staff (one-handed)
🎲 Slot 1 — 9 options
| Bonus | Chance |
|---|
| ATK +1–5 | 12.0% |
| DEF +5–10 | 12.0% |
| FLEE +3–5 | 12.0% |
| HIT +3–5 | 12.0% |
| MATK +1–5 | 12.0% |
| MaxHP +50–100 | 12.0% |
| MaxSP +5–10 | 12.0% |
| MDEF +1–2 | 12.0% |
| Delay after attack -1–2% | 3.6% |
🎲 Slot 2 — 11 options
| Bonus | Chance |
|---|
| MATK +1–3% | 9.1% |
| MATK +1–3% against Angel monster | 9.1% |
| MATK +1–3% against Brute monster | 9.1% |
| MATK +1–3% against Devil monster | 9.1% |
| MATK +1–3% against Dragon monster | 9.1% |
| MATK +1–3% against Fish monster | 9.1% |
| MATK +1–3% against Formless monster | 9.1% |
| MATK +1–3% against Insect monster | 9.1% |
| MATK +1–3% against Normal monster | 9.1% |
| MATK +1–3% against Plant monster | 9.1% |
| MATK +1–3% against Undead monster | 9.1% |
🎲 Slot 3 — 12 options
| Bonus | Chance |
|---|
| All Stats +1 | 8.3% |
| Cold Bolt damage +1–3% | 8.3% |
| Delay after attack -5% | 8.3% |
| Earth Spike damage +1–3% | 8.3% |
| Fire Ball damage +1–3% | 8.3% |
| Fire Bolt damage +1–3% | 8.3% |
| Healing skills +10–20% | 8.3% |
| Lightning Bolt damage +1–3% | 8.3% |
| Lord of Vermilion damage +1–3% | 8.3% |
| Meteor Storm damage +1–3% | 8.3% |
| Storm Gust damage +1–3% | 8.3% |
| Water Ball damage +1–3% | 8.3% |
🔮 Two-handed staves#
Two-handed Staff
🎲 Slot 1 — 9 options
| Bonus | Chance |
|---|
| ATK +5–10 | 12.0% |
| DEF +7–15 | 12.0% |
| FLEE +3–5 | 12.0% |
| HIT +3–5 | 12.0% |
| MATK +5–10 | 12.0% |
| MaxHP +50–100 | 12.0% |
| MaxSP +5–10 | 12.0% |
| MDEF +1–4 | 12.0% |
| Delay after attack -2–4% | 3.6% |
🎲 Slot 2 — 11 options
| Bonus | Chance |
|---|
| MATK +1–3% against Angel monster | 9.1% |
| MATK +1–3% against Brute monster | 9.1% |
| MATK +1–3% against Devil monster | 9.1% |
| MATK +1–3% against Dragon monster | 9.1% |
| MATK +1–3% against Fish monster | 9.1% |
| MATK +1–3% against Formless monster | 9.1% |
| MATK +1–3% against Insect monster | 9.1% |
| MATK +1–3% against Normal monster | 9.1% |
| MATK +1–3% against Plant monster | 9.1% |
| MATK +1–3% against Undead monster | 9.1% |
| MATK +1–5% | 9.1% |
🎲 Slot 3 — 11 options
| Bonus | Chance |
|---|
| All Stats +1 | 9.1% |
| Cold Bolt damage +3–5% | 9.1% |
| Delay after attack -10% | 9.1% |
| Earth Spike damage +3–5% | 9.1% |
| Fire Ball damage +3–5% | 9.1% |
| Fire Bolt damage +3–5% | 9.1% |
| Lightning Bolt damage +3–5% | 9.1% |
| Lord of Vermilion damage +3–5% | 9.1% |
| Meteor Storm damage +3–5% | 9.1% |
| Storm Gust damage +3–5% | 9.1% |
| Water Ball damage +3–5% | 9.1% |