Charm Weaver
Wear a costume, hand over a Costume Charm, and it comes back with a real effect for a set time.
| NPC | Charm Weaver — prontera 166,30, signboard < Costume Charms - Timed > |
| Cost | Charm only, zeny at the Weaver · applying is free |
| Duration | 1, 7 or 30 days, per charm |
| Catch | Fits one costume slot only · no swapping afterwards |
| Safe | Costume never taken away · only the effect ends |
Every obtainable costume already carries a monster-kill EXP bonus (+10% garment, +5% per headgear, up to +25% worn together). A charm stacks on top.
🧩 One slot only#
Every charm names its costume slot and will not go anywhere else — read it before you buy. The garment slot gets the strong effects:
| Slot | Effects available |
|---|---|
| Top | Weight +50 · Drop Rate +2% |
| Mid / Lower | Weight +25 · Drop Rate +2% |
| Garment | Weight +200 · Drop Rate +5% · Drop Rate +10% · EXP & Drop +2% |
The Star Realm Tag is the one exception: it also takes its own Star Realm Charm (EXP +5%, Drop +2%, 7 days).
💰 Buying a charm#
Charm sale: every charm is 65% off while the Halloween event runs. The tables below show the normal prices; the Weaver's menu shows the sale price.
Buy a charm, then the costume slot — each slot opens its own list, so you cannot buy one that will not fit. Twenty-one charms: seven effects, three durations each. Applying is free, and the longer charm is always cheaper per day.
Costume Top
| Effect | 1 day | 7 days | 30 days |
|---|---|---|---|
| Weight +50 | 100,000z | 500,000z | 1,500,000z |
| Drop Rate +2% | 100,000z | 500,000z | 1,500,000z |
Costume Middle and Costume Low — the same charms fit either slot, so buy one list, not both
| Effect | 1 day | 7 days | 30 days |
|---|---|---|---|
| Weight +25 | 50,000z | 250,000z | 750,000z |
| Drop Rate +2% | 200,000z | 1,000,000z | 3,000,000z |
Costume Garment
| Effect | 1 day | 7 days | 30 days |
|---|---|---|---|
| Weight +200 | 200,000z | 1,000,000z | 3,000,000z |
| Drop Rate +5% | 500,000z | 2,500,000z | 7,500,000z |
| Drop Rate +10% | 750,000z | 3,500,000z | 10,000,000z |
EXP & Drop +2% is not on the counter. The garment slot accepts it, but the Weaver does not sell it — it arrives from boxes and rewards.
The Special Flamebrand charm is a raid prize. Middle costume only: Weight +25, Drop Rate +2% and +5% damage to Fire monsters for 3 days, plus Drop Rate +3% on a Costume Tiger. It is the one charm the Weaver charges to fit — 100,000z. See The Flamebrand.
🛡️ Your costume is never taken away#
Not a rental: the effect sits in the costume like a card with its own timer. When time is up only that is removed — in storage, a cart or a trade too — and the costume comes back unchanged, keeping:
- Refine level
- Its own cards
- Grade
- All five random options
- Identify state and attribute
⏰ Time left#
The Weaver's "Check my running effects" option lists every running charm and how long each has left.
The countdown does not appear on the costume's tooltip — the Weaver's list is the place to look.
🔒 One at a time#
The charm goes into the costume you are wearing in that slot — never a copy in your bag. A costume holds one charm: if it already has a running effect, the Weaver refuses until it runs out.