Random Options
Extra bonuses that sit on a piece of gear alongside everything else it does. They start hidden: you reveal them, and reroll if you do not like the result.

Each kind of gear has its own list of possible bonuses — a shield cannot roll what a weapon rolls — so the pages below are split by where the option lands:
- Armor
- Garment
- Footgear
- Shield
- Weapons
🔁 Identifiers and rerolls#
Moonbind reveals a hidden option; Moonturn rolls it again. Aegis Moonbind is the shield's PvE slot-3 identifier — Moonbind III's gates, but it rolls monster-race resistance instead of the PvP skill list (see Shield).

Where to buy them#
Identifiers are cheap and sold for zeny. Rerolls are the repeatable money sink, so they sit behind earned currency only — there is no zeny Moonturn.
| Shop | Moonbind I / II / III | Moonturn I / II / III | Limit |
|---|---|---|---|
Moonbinder — prontera 178,206 | 25,000z / 125,000z / 250,000z (Aegis Moonbind 250,000z) | — | none |
Star Token Shop — prontera 178,201 | — | 50 / 75 / 100 Star Tokens | 100 each per account per week |
Nokki < PvP Totem Shop > — prontera 243,192 | — | 25 / 25 / 50 PvP Totem plus matching Star Tokens | 5 of each per month |
Point Hunter Shop — Rift Warden, prontera 171,177 | 30 Hunting Points each | 30 Hunting Points each | 2 of each per week |
Spooky Machine — prontera 257,171 | — | Moonturn I for banking at +8 · Moonturn II at +9 | one run a day |
Moonturn I, II and III are bound to your account, whichever shop they came from — no trading, dropping, selling, mailing, carting or guild storage; your own storage still works. Moonbind identifiers trade normally.
Every option you apply — Moonbind or Moonturn — counts toward Star Marshal Elban's weekly Apply Random Options quest (Daily and Weekly Quests).
The items#
The numeral is the slot it works on — Moonbind II only ever touches the second slot.






🔓 What each slot needs#
| Slot | Refine | Grade |
|---|---|---|
| 1 | +4 | — |
| 2 | +7 | — |
| 3 | +7 | D (Rare) or better |
- A Moonbind will not touch an item that does not qualify — check before you buy one.
- Grades come from the Star Forge (
prt_in 28,72). Rare is the only grade it hands out right now and exactly what slot 3 asks for, so a three-option item goes through the Forge first. - Rerolls have no requirements — once a slot is revealed, Moonturn re-rolls it whatever the item's refine or grade.
- Shields pick a slot-3 list — Moonbind III (PvP skill reductions) or Aegis Moonbind (PvE race reductions). The pick is permanent: Moonturn III rerolls within the same list and nothing switches or removes it.
- Aegis Moonbind (Old) — the retired slot-1 shield identifier — is no longer sold; copies you hold still work as a Moonbind I for shields.
Slots fill in order. The window hides any item whose previous slot is still empty — you cannot skip slot 1 and go straight for slot 3.
👜 What can carry options#
| Can | Cannot |
|---|---|
| Armor | Headgear |
| Garment | Accessories |
| Shoes | Costumes |
| Shield | Level 1 and 2 weapons (except Violin [4] and Rope [4]) |
| Level 3 and 4 weapons | |
| Violin [4] and Rope [4] |
Headgear and accessories can never carry a Random Option, no matter what you spend. Only Level 3 and 4 weapons have a pool, plus two Level 1 exceptions listed by name, Violin [4] and Rope [4] (since 25 September 2026). The Moonbind window still lists any other Level 1 or 2 weapon, but applying to it does nothing and the item is not spent.
The window lists unequipped items — take the piece off before you look for it.
📖 Reading the tables#
Each page below lists what that kind of gear can roll, slot by slot. The number is part of the roll — two items showing the same bonus are not necessarily equal; check the value, not just the name.