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Spooky Machine

A once-per-day push-your-luck run. Climb as high as you dare, then decide when to stop.

A once-per-day push-your-luck run: equip the Cracked Buckler and climb as high as you dare. Each pull either gains a level or shatters the buckler, ending the run with only a consolation prize. The whole game is knowing when to stop.

NPCprontera 257,171
NeedsBase level 40
LimitOne run a day per account · resets 04:00 server time
Counts towardSpooky Refine daily on both tracks — Weekly Points and Battle Pass XP · cash-out, bust or jackpot all count
The Spooky Machine — one run a day, and it is entirely your call when to bank
The Spooky Machine — one run a day, and it is entirely your call when to bank

🎯 The odds#

ClimbSuccess chance
+0 → +3100%
+3 → +495%
+4 → +585%
+5 → +670%
+6 → +755%
+7 → +845%
+8 → +935%
+9 → +1025%
Info

+3 is free. The first three pulls cannot fail, so every run banks at least 2 Star Tokens. The decisions begin at +3.

💰 What it costs#

1,000z per attempt, whatever level the Buckler is on — no ore, no other material. A full climb from +0 to +10 is 10,000z if every pull lands.

🎁 Cash-out rewards#

Banked atReward
+3Star Token ×2
+4Star Token ×5
+5Old Blue Box ×1
+6Yggdrasil Berry ×2
+7Infinite Flywing Box 1H ×1
+8Moonturn I ×1
+9Moonturn II ×1
+10+5 Weapon Refine Ticket ×1
💥 ShatteredFly Wing ×3
  • Nothing can be banked below +3. Stepping away at any level keeps the buckler and today's run, but the climb starts again from +0.
  • Reaching +8 or higher is announced server-wide; +10 is the jackpot and pays out automatically.
  • Star Tokens trade freely. Moonturns are account-bound — Random Options.

⚠️ It is not real refining#

Warning

The climb is virtual. The Cracked Buckler stays at +0 with no defence, and stays bound. You cannot keep it as gear or safe-refine it elsewhere to skip the gamble; only the number in the dialog climbs.