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Star Forge System

Raise your armour's rarity, or grade your weapon. One NPC, two ladders.

Two separate ladders that never mix — armour cannot be graded, weapons cannot be ascended.

NPCStar Forge — prt_in 28,72
ArmourRarity ladder — Common, Rare, Epic, Unique, Legendary
WeaponsClimb a grade ladder using runes
Open nowCommon → Rare only, both ladders · sealed steps dimmed · armour costs announced on opening
Wear itEquip the piece you are upgrading · sacrifices are spare, unequipped, not rented
RiskNone · neither ladder can fail · cost taken, result set, no roll

🛡️ Armour — raising the rarity#

Your armour must be +7 or higher, and so must every copy you feed it. Epic, Unique and Legendary exist but are sealed for now.

What the step costs#

StepZeny+7 sacrificeSlot essence
Common → Rare15,000,0001See below
  • The sacrifice is an unequipped +7 copy of the same item, not a rental — you choose which copy, and its cards and options burn with it. The piece you are wearing is never consumed.
  • The essence matches the slot the armour goes in and is not interchangeable. It comes from the Essence Smelter, which melts spare slotted gear.
SlotEssence
Armor75× Armor Essence
Garment50× Garment Essence
Footgear50× Footgear Essence
Shield50× Buckler Essence
Info

Weapon grading below runs its own ladder, with the same cap: Rare is as far as either side goes for now.

⚔️ Weapons — grading#

20 weapons can be graded, each with its own refine requirement — +7, +8 or +10. Each step needs a rune matching the weapon type, plus:

StepRunesTrue OrbZenyStar Token
Common → Rare130020,000,0002,000Open
Rare → Epic250030,000,0004,000Sealed
Epic → Unique370040,000,0006,000Sealed

You also hand over a sacrifice weapon, which differs per weapon and must be +7 (Bible asks +8).

The twenty weapons#

WeaponMust beRuneSacrifice
Zweihander [2]+7Two-Handed Sword Rune Stone+7 Masamune
Gladius [3]+8Dagger Rune Stone+7 Immaterial Sword
Assassin Dagger+7Dagger Rune Stone+7 Moonlight Dagger
Infiltrator [1]+7Katar Rune Stone+7 Grimtooth
Doom Slayer [1]+7Two-Handed Axe Rune Stone+7 Bloody Axe
Wizardry Staff+7Two-Handed Staff Rune Stone+7 Soul Staff
Zephyrus [3]+7Two-Handed Spear Rune Stone+7 Gae Bolg
Mace [4]+10Mace Rune Stone+7 Light Epsilon
Long Mace+7Mace Rune Stone+7 Golden Mace [1]
Stunner [2]+8Mace Rune Stone+7 Hatii Claw [1]
Bible [2]+8Book Rune Stone+8 Evil Bone Wand
Hunter Bow [1]+8Bow Rune Stone2× +7 Orc Archer Bow
Violin [4]+10Violin Rune Stone+7 Orcish Sword
Rope [4]+10Whip Rune Stone+7 Orcish Sword
Crusader Saber+8Sword Rune Stone+7 Solar Sword
Knight Saber+8Sword Rune Stone+7 Fortune Sword
Alchemist Saber+8Sword Rune Stone+7 Bloody Axe
Crusader Flamberge+8Sword Rune Stone+7 Solar Sword
Knight Flamberge+8Sword Rune Stone+7 Fortune Sword
Rogue Gladius+8Dagger Rune Stone+7 Grimtooth

"Must be" is the refine for the Rare step; the sealed steps ask for more on some weapons. Only the slot version shown is accepted — a Mace [3] or Violin [3] is refused.

Where True Orb comes from#

Only from the World Boss, as Fragment Orbs — the Orb Refiner at prontera 208,36 turns 1 Fragment Orb + 30,000z into 1 True Orb:

  • 3 guaranteed for every fight you take part in — one hit on the boss is enough
  • World Boss Boxes for party players — 1 to 5 a fight, and many of them open to 1–5 Fragment Orbs
  • +15 / +10 / +10 for the top three damage dealers, and +6 / +4 / +2 to every member of the top three parties

The boss fights every Sunday at 20:00.

Class conversion#

Three base weapons must be converted to your class path before you start grading:

Base weaponConverts to
Saber [3]Crusader Saber · Knight Saber · Alchemist Saber
Flamberge [2]Crusader Flamberge · Knight Flamberge
Gladius [3]Rogue Gladius
  • By your job, not your skills — a Crusader who never took Grand Cross still converts fine.
  • The whole lineage counts: Paladin reads as Crusader, Lord Knight as Knight, Creator as Alchemist and Stalker as Rogue.
  • Convert is in the main menu — use it before grading; a graded or carded weapon cannot be converted, so remove cards first.
  • Refine and random options carry over to the converted weapon.

💡 Why ascend armour at all#

Beyond the stats, Rare unlocks the third Moonbind slot on that piece — a fully-optioned item has to come through the Forge first. See Random Options.