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Starter Equipment

Three NPCs handle starter gear. Two give, one takes.

1. Cadet Outfitter — the free novice set#

Training Ground (new_zone01). Free, one set per character, and she puts it on you.

The Cadet Outfitter in the Training Ground
The Cadet Outfitter in the Training Ground
Claiming the free novice set
Claiming the free novice set
What the set contains
What the set contains
Item
Novice Main-Gauche
Novice Guard
Tattered Novice Ninja Suit
Novice Slippers
Somber Novice Hood
Novice False Eggshell
  • Plus 100 Novice Potions — cannot be traded, dropped or sold, and will not move to another account.
  • Novice or Super Novice only, and it cannot go into storage — you carry it until the Novice Steward buys it (below).

2. Star Path Outfitter — chapter kits#

prontera 151,163. One kit per Star Path chapter, claimable once you finish it; one per character, never re-rolled. Chapter 0 has no kit — the Training Ground pays its own on graduation.

ChapterKit
1Recruit's Kit
2Journeyman's Kit
3Field Kit
4Veteran's Kit
5Craftsman's Purse
6Second Calling Kit
7Company Kit
8Preparation Kit
9Long Night Kit
  • Every wearable is usable by every job class — the one exception is the chapter 9 Ring, which Novices cannot wear.
  • No card slots, and nothing that a boss drops — plain gear to keep you going until you find better, not to spend cards on.
  • No weapon in any kit — your class weapon comes with each job change.
  • Chapters 1 and 4 hand the Time Keeper and Enhanced Time Keeper sets.
  • Kit contents are account-bound — usable by any of your characters via storage, but not tradeable or sellable — except the two Time Keeper sets (chapters 1 and 4): those stay on the character that claimed them (no trade, drop or storage) and can only be sold to an NPC, 10z a piece.

3. Novice Steward — cashing the set in#

prontera 151,158. Gives no gear; buys the novice set back at 1 Novice Token per piece — six pieces, six tokens. Tokens buy:

CostItem
1 TokenNovice Potion ×50
1 TokenNovice Fly Wing ×10
1 TokenNovice Butterfly Wing ×3
1 TokenFree Ticket for Kafra Storage ×3
1 TokenFree Ticket for Kafra Transportation ×3

Skipped the Training Ground? The Steward also offers Collect missed Training Ground supplies to a character that took Guide Kipo's veteran skip: the six-piece novice set plus 100 Novice Potion, and the drill rewards you missed — 20 / 15 / 5 Novice Potion, 5 Novice Fly Wing and the course EXP. Only the parts that character never got, once per character; a full bag gives nothing and the claim keeps.

  • The two Kafra tickets are the same ones the Headmaster hands you at graduation.
  • Everything here is untradeable; the tokens, potions and wings also block a character transfer while carried.