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Guild Dungeon

The four classic guild dungeons on a weekly rotation, so the population concentrates on one instead of spreading thin.

NPCsGuild Raid Officer — hero_tra 85,53 · Conqueror's Quartermaster — hero_tra 87,53
AccessFeatured-region castle holders: free · others: 10,000,000z/week, guild-wide, guild leader pays
PvPPermanently on in all four dungeons
BossesTwo per dungeon, alternating each time the region is featured · spawn Tue and Sat 20:30
RotationFlips Monday 00:05 · a paid pass ends with it
Warning

Suspended for now. No region is featured, no boss rises and the Officer takes no donations. Nothing banked is lost — the pool, the castle pots and guild balances wait for the resumption.

🔁 The rotation#

One region is featured each week — the cycle started on Luina:

OrderRegionCastlesDungeon
1Greenwood (Payon)payg_cas01–05gld_dun01
2Luina (Al De Baran)aldeg_cas01–05gld_dun02
3Valkyrie (Prontera)prtg_cas01–05gld_dun03
4Britoniah (Geffen)gefg_cas01–05gld_dun04

🚪 Access#

Danger

PvP is permanently on in all four guild dungeons. Anyone who can get in can attack you — paying for access buys the door, not the room.

👑 The bosses#

DungeonBoss ABoss B
gld_dun01GD MoonlightGD Eddga
gld_dun02GD DoppelgangerGD Mistress
gld_dun03GD MayaGD Golden Thief Bug
gld_dun04GD Dark LordGD Orc Hero

Kill rewards#

RewardAmount
Guild Altar EXP50,000 per boss kill
WoE Coin10 per present member of the killing guild

WoE Coin is per member present, so a full group multiplies the take. The Altar EXP is one of the faster routes to Guild Altar progress.

💰 Where the donations go#

  • Half is burned — an economy sink as much as a content gate.
  • Half feeds the prize pool, which pays out half of whatever is left every time a siege ends. A siege ending on a Sunday clears the remainder, so the week's pot empties before the next starts.
  • Winnings are banked to the guild, never mailed. Only the guild leader can claim them, as zeny, at the Guild Raid Officer.

Each settlement splits two ways:

60% — Conqueror's Purse#

Equal shares across the featured region's five castles. Per castle, at the end of each session:

  • Castle changed hands → the new owner takes that castle's full purse
  • Castle successfully defended → the holder takes half; the other half rolls into that castle's next purse

A long-held castle builds a visible jackpot — the losers' tribute funds the bounty on the incumbent, never the incumbent.

40% — War Chest#

Split among guilds by how many of their members earned WoE participation that session (15 active minutes on a castle map, and still online when the siege ends):

RuleValue
Minimum members earning a participation row5
Max share per guild25%
Castle holders of the featured regionExcluded — paid by purse

Anything unclaimed rolls into the next session's chest.

🎖️ Conqueror's Quartermaster#

Open only to guilds holding a castle of the featured region — a donation does not open it. Stock is shared by the whole guild and resets with the rotation.

WarePriceGuild stock per week
Conqueror title (7 days, cosmetic)100 WoE CoinUnlimited
Costume Blueprint: Crown5,000,000z3
HD Elunium Fragment1,000,000z10
HD Oridecon Fragment1,000,000z10